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  1. Last week
  2. Awesome! Thanks for sharing that. <3 Congrats on your graduation and good luck in your next endeavor!
  3. Well I thought it doesn't really fit in the Battleblock section because it isn't actually about the game, so I posted it here XD
  4. Is this posted in the wrong area? Well whatever the case it's still funny either way.
  5. Hi! So this year I am a senior in high school and you know what that means...senior quotes! I really wanted my quote to be from a Behemoth game and ended up settling for "When life gives you potatoes, you make potato salad" from Battleblock theater's Buckle Your Pants song. Ignore my bad yearbook picture XD but yeah thought I'd share that here!
  6. Play through BattleBlock Theater's Furbottom's Features and unlock Swamp Bro when you complete all the levels! This week we've featured the following co-op playlists: Random Levels by The Hobb1t (XBLA) Fun co-op v.2 by reridse (Steam) For XBLA Players we've also got these two unlocks you can get before next Friday: Since we were unable to update the Furbottom's Features and unlocks in BattleBlock Theater XBLA the past few weeks, we're going to give out the previously missed unlocks in groups of three per week. This weekend, head to an online area of the game to get BOOM! (which was also last weeks unlock for both Steam & XBLA) + Thief and Meebs before next Friday.
  7. This playlist has been re-featured in Furbottom's Features and now you can unlock Swamp Bro when you complete all the levels! Good luck!
  8. This playlist has been re-featured in Furbottom's Features and now you can unlock Swamp Bro when you complete all the levels! Good luck!
  9. Ive read you guys are very busy... just letting you know I would pay big $$$ for Castle Crashers remastered on PS4
  10. Earlier
  11. Someone got some news today so I dunno
  12. Hello I wish I can play any of your games on PS4 System , But ps4 dont have any behemoth Games on it. so well castle crushers or battleblock theater wel be released on Ps4?
  13. Most players don't seem to know or just plain don't use the other demi-clops besides Yosef. They are much more rare and by the time you find any you already have a large amount of humans much stronger. Really there doesn't seem to be much difference, which is a shame waste of a race. The answer is already in the game though when you have to recruit a cyclops to end an argument and the cyclops tells the group "he can focus better because he has one eye" ding-ding-ding! If a fully grown cyclops is a hulking brute who cant use a bow, the smaller version should capitalize on their ability to focus with weapons. I mean bows and rapiers. I rarely see more then 1 bow or rapier in a group in a serious team because they are a liability. If you made demi-clops stronger with bows and gave em more dodge they would be able to breathe more life into builds as a swift frontliner or a powerful backliner. Humans with rapiers is good but not ideal. So why not just make humans awful with rapiers and more defense and demi-clops more dodge. Just a thought, really does seem like a waste of a race and there are no difference between them and humans as far as i've seen and tested.
  14. I'm sure there's alot more "Story" and stuff coming which I'm excited to see. I've ran through the sub quest several times collecting "quest fighters" only found that way, and also been hunting colored named fighters on Insanity. One thing I noticed is the world map is a little stale. Once you know how to drive and have enough coins to spend on nitro it's very simple to get around. Not the good kind of simple, the unchallengeing kind. Don't get me wrong I love how easy it is to hunt for my roster, but it's not "fun." I know one thing I'd enjoy, if the world map monsters did more then chase me. I mean what if I was driving by a mushroom and he released a spore cloud? I'd have to add more maneuvering or drive through and my fighters would slowly lose health while in the cloud! I'd like the monsters to "attack" the wagon, not just chase. Have some ideas on how each race can effect the wagon causing an effect. Monster Improvements Human/Cyclops - Varies depending on Defense gear described below. Bows are on there too as they can not use shields. Net - Snares the wagon if it connects, movement stopped for 2 seconds. Large Shield - High chance to Block wagon's cannon like the Elites on Worldmap. Medium Shield - Moderate chance to block. Small Shield - Little chance to block Small Bow - Fires 4 times at wagon inaccurately, hits hurt one fighter slightly Medium Bow - Fires twice at wagon accurately, hits hurt one fighter moderately Mortar - Fires once at the wagon where it lands is an explosion. Direct hits deal slight to moderate damage to all fighters. Splash damage only slightly hurts a few fighters. Harpoon - Fires once at wagon. A hit heavily hurts one fighters. Not like kill him but make you consider using a camp if say your net guy was hurt badly and you need him to recruit. Melee & Thrown - NO IDEAS Mushroom - Releases Poison Cloud over 3 tiles surrounding it that slowly lowers fighters health in wagon. This would make even weak packs a threat because they could use the cloud as a retreat tactic. Pixie - Does an explosive attack on a tile. Tile flashes briefly before exploding. After which it is on fire and if the wagon is on it fighters rapidly lose health. Pretty much the upgraded damage version on a mushroom over a lesser area. Mascot - When defeated it self destructs already, add a second before the explosion and have it deal massive damage to wagon fighters if caught in blast This would catch lazy players off guard if they dont drive away fast after battle summary. Could also cause a player to accidentally bump into another fighter without healing in areas crammed with monsters like candyland. Also could help a player because you could make it so the blast kills any pursuers, making fighting them a possible option for you if your being chased or effected by other map effects. Electrobot - Randomly teleports around map, when the wagon is noticed the frequency increases. This would make avoiding them alot harder, especially if it jumped in a path cutting you off while being chased already. Gnome - When it comes into contact with another monster pack it will flip it away in the direction its moving. Gnomes are never a front man, so they wouldn't "attack" the wagon. Instead increase their speed slightly more then the wagon. This forces you to have to hit them with the cannon rather then dodge. If you do increase speed this can cause them to chuck monsters ahead of them, ahead of you! Now you have to pick a fight! Kobolds - Unaffected by cannon blasts radius. They are small, resistant to fire, and meant to hunt archers, makes sense they dont get hurt by blast damage and harder to hit. You would need a direct hit to stun them with wagon cannons Zombie - If hit by a direct cannon blast it dies. If a player touches a zombie tombstone it triggers a battle. Tombstone will be flashing if a battle is possible. Let's face it, there are numerous ways to get zombies, if you ever tried to catch the Necroduke, or Sid you know there are plently of zombies. This helps players stop annoying battles with this monster group. Subsequently this still makes them dangerous creating a landmine style battle. Spidaur - Like the "Net" described above, only if it misses it remains on the ground temporarily. Makes backtracking a bad idea. Octoclops - Fires a projectile that causes the players controls to be inverted temporarily. Like its battle attack, the octoclops can confuse a players movements cause them to collide with enemies. Wraith - Will fly over terrain the wagon cant. Wraiths are like reaper so if it wants to fight you it should just gun straight for you. If it doesn't want to fight you then that can make catching up to it without shooting it hard to do. Gorgon - Shoots a fast moving acid ball which slows down the wagon The near-unavoidable version of the net Does not "stop" the wagon only slows it down. Vampiress - If a fighter is dead in your wagon or critcal health, the blood it attracts Vampiress which spread wings and chase you at great speed. Adds more importance to Resurrection potions. If your low on health and no potions you might want to find a way around or target the vampiress Hair Troll - Recovers much faster from stun Trolls recover quickly from damage in battle, makes sense they wouldn't be dazed as long Troll Mom - when stunned will spit out a mini troll to chase the wagon that lives for a few seconds. Like in battle just cause mom's stunned doesn't mean there isn't a kid or two to fight her battle for her. Unicorn - Fires a blast that launches the wagon in a random direction. Know one knows what a unicorn is actually thinking, or why it enjoys tossing wagons into the sky... Cupcake - Scared ones drop splotches of health that slightly heal one fighter. Finally in this new hell I call a World Map an ally! Yes, if you are strong enough to bully around living baked goods you deserve to exploit it, Chase the cupcake around to heal your fighters... Oh btw should the heals attract monsters to the sweet healing too? Ok now that the world is so much deadlier how's about we arm are wagon up in the same fashion. Let use our "Hero." I won't go into as much detail cause you can probably guess how this will help you Human/Cyclops - Varies depending on Defense gear described below. Bows are on there too as they can not use shields. Net - Toggle a monster type to "hunt" for. If its in a pack an icon is shown "like mr. whispers'" quests Large Shield - High chance to Block incoming damage attacks Medium Shield - Moderate chance to block. Small Shield - Little chance to block Small Bow - Wagon fires alot faster but inaccuratly Medium Bow - Wagon fires slightly faster accurately Mortar - Fires a massive shell, long reload time Harpoon - Cannon's projectile travels much faster increasing accuracy Melee & Thrown - NO IDEAS Mushroom - Immune to mushrooms poison on world map Pixie - Immune to fire on world map Mascot - Damage Resistance from world map attacks Electrobot - Invisible to robots Gnome - Wagon moves slightly faster. Kobolds - Archers flee in terror Zombie - Vampiress ignores the stench Spidaur - pass over webbing without being stuck, direct hits only slow wagon down not stop it Octoclops - Immune to disorientation Wraith - Gnomes flee in terror Gorgon - Immune to acid's slow effects Vampiress - Weak enemy packs that will flee are highlighted red. Hair Troll - Slightly more monsters are less likely to chase you. Troll Mom - Hair Trolls avoid you. Unicorn - Adds a rainbow effect to your cannon projectile and direct hits not only stun but send the monster flying. Cupcake - Stronger healing after battle Think that about covers them all. Looks a little more vicious then it seems but definitely an improvement. I remember when I learned about the hidden "lever" loot I was excited. Then 30 minutes later I was right back where i was cause it was so easy to avoid monsters I rounded em all up back to back in less then an hour. This would actually add alot more to "exploring the world" cause as it is I can knock out all the current world has to offer one after another. I can just go straight for subquests like a checklist. Now if the world were more hostile I'd be more worried about traveling farther from town for that sub quest in the ice area when I'm in candyland at the bottom. Not to mention alot more overall excitement of being chased and higher need for co-op for a 2nd gunner to actually aim & get a 2nd wagon perk, instead of a man and his wagon vs the world. Not to mention I'm sure developers could do alot story wise and mission wise with these included in the game. Such as "Spidaur Nests" where going in without a spider hero driving your wagon probably wouldnt be such a hot idea whole ground could just be splattered in webbing. How about a toxic mushroom forest by toliet town caused by it's wastes? Really do think this would increase the overall replay value about going out into the world for some fun hunting.
  15. I started Kekkai Sensen (Blood Blockade Battlefront) it's really good. A second season is coming out in Fall. This was animated by Bones so I'm sure after My Hero Academia S2 it will air.
  16. I've had this error for over 6 months now and nothing is working. For the most simplest solution; Ive already restarted steam and my computer multiple times (happens naturally over the course of 6 months, doesn't work) I have verified game cache, the error will still pop up afterwards I uninstalled and reinstalled the game, still doesnt work While installed, I have freed up some memory on Task Manager just to make sure Finally, I even changed the directory of where the game is located 2 times already. Is there another solution to this im not seeing?
  17. We've brought back BOOM! and we're featuring these playlists in the Arena Feature: HEY LOOK HERE by TxC Artist (XBLA) Duckshark Arena by Obama's Mama (Steam) For XBLA Players we've also got these two unlocks you can get before next Friday: Since we were unable to update the Furbottom's Features and unlocks in BattleBlock Theater XBLA the past few weeks, we're going to give out the previously missed unlocks in groups of three per week. This weekend, head to an online area of the game to get BOOM!, Little Feets and Triple Threat before next Friday.
  18. We've brought back BOOM! and we're featuring these levels in the Arena Feature!
  19. We've brought back BOOM! and we're featuring these levels in the Arena Feature!
  20. I also want to know how I can change my username/ delete my account.
  21. Animal Crossing New Leaf.
  22. I take it a step further and buy a lot of them and then ignore all of them because I'm playing something else. I finally decided I'll dedicate myself to ONE of them and hope it works out. I might check out SFV this weekend, I was never huge on 4 but EVO always makes Street Fighter look so good
  23. Play all of them to the point where you can't dedicate enough time to get really good at any one of them individually, like me. You'll end up painfully average at everything, but at least you'll be able to beat your irl friends at anything they think they're good at. btw SFV has a free multiplayer beta going on this weekend if you have a PS4 & PS+ or a PC good enough to run it. Since its free, it might be worth a shot even if you don't enjoy it by the end. The DLC situation isn't as bad as the internet says it is. The costume DLC is overpriced, just like every other fighting game with costume DLC. Its expensive but you don't need it to play. The character DLC is fairly reasonably priced though imo, and even though I haven't spent any real money on SFV I've still managed to buy 4 of the 8 DLC characters released so far with in-game money, with enough to buy a 5th when I want to. (but KoFXIV & GGXrdRev are both awesome too so idk man, whatever you pick you'll probably enjoy)
  24. P2 is pretty good too, even if it is significantly different from 3-5 (granted, I'm a sucker for late 90s and early 2000s JRPGs). Also, I highly recommend playing 3-5 in their order of release. I want to finish 3 and 4, but going back to them after 5 addresses almost all of my problems with them will be tough. Anyway, I'm still playing Persona 5. I'm a little over 50 hours in, and I'm still enjoying it quite a bit. I've got some gripes with the dungeon system, but I've had those since P3. I'm trying to decide which fighting game I want to get into next. The only one I'm good at is SoulCalibur, but 5 came out 5 years ago and they still haven't announced a sequel. Tag Tournament was the last Tekken game I really enjoyed, and I have the newest BlazBlue but that series is on its last legs. Street Fighter V feels like active theft with all the DLC, and I'm not very interested in MvC. Both Guilty Gear and KoF's latest versions are coming to Steam soon, so I'll probably go with one of those. (Why am I so picky)
  25. That loading screen tip is just joking. Microtransactions isn't something that we've done and no current plans to start doing them in the near future. Thanks for looking out though! The best way to support us is by playing the game and you're already doing that! We also have an online store with official merch if anyone is interested. It's linked at the top of the page
  26. Thank you for being a fan of Castle Crashers! We don't have any plans announced for any additional platforms at this time. We're currently focused on developing Pit People, which is out now on Xbox One Game Preview and Steam Early Access. Who knows what the future holds though? In any case, thanks for your interest and thanks for dropping by our forums!
  27. I've been playing SMT Nocturne, I'm gonna finally jump into the Persona (3-5) games afterwards. ↓ Screw this guy ↓
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