Shop:Wood Crafter:Resource: Wood
Cost: 300 Gold
Upgrade 1 Cost: 300 Gold. Produces 2 Wood per hour.
Upgrade 2 Cost: 500 Gold. Produces every 45 mins.
Upgrade 3 Cost: 500 Gold. Produces every 30 mins.
Water Pump:Resource: Water
Cost: 300 Gold
Upgrade 1 Cost: 300 Gold. Produces 2 Water per hour.
Upgrade 2 Cost: 500 Gold. Produces every 45 mins.
Upgrade 3 Cost: 500 Gold. Produces every 30 mins.
Boulder Crusher:Resource: Stone
Cost: 300 Gold
Upgrade 1 Cost: 300 Gold. Produces 2 Stone per hour.
Upgrade 2 Cost: 500 Gold. Produces every 45 mins.
Upgrade 3 Cost: 500 Gold. Produces every 30 mins.
Grass Growing Inc.:Resource: Grass
Cost: 300 Gold
Upgrade 1 Cost: 300 Gold. Produces 2 Grass per hour.
Upgrade 2 Cost: 500 Gold. Produces every 45 mins.
Upgrade 3 Cost: 500 Gold. Produces every 30 mins.
Iron Dagger: Deals more damage. Dagger Upgrade. 225 Gold
Dragon Sword: Deals more damage. Sword Upgrade. 225 Gold
Devil's Axe: More accuracy, and range. Axe Upgrade. 225 Gold
Double Ranga: When thrown, will split into a secondary boomerang each throw for double damage. Boomerang Upgrade. 250 Gold
Rifle Prestooge: Increases all stats. AK-42 Upgrade. 250 Gold
Venomous Bows: Can give the boss the Poison effect. When poisoned, the next attack will do 20% more damage. Bow Upgrade. 225 Gold
Jagged Lance: Deals more damage. Lance Upgrade. 225 Gold
5 Bombs: Throw and wait. Bombs have hgih damage, and low accuracy. 75 Gold
30 Bombs: Throw and wait. Bombs have high damage, and low accuracy. 350 Gold
Firenade: When hit on contact, will shoot long streams of fire. Can deal damage to yourself if too close. 50 Gold
Deathly Firenade: When hit on contact, will blast fire everywhere in a large radius going inferno with fire. Can deal damage to yourself if too close. 100 Gold
Spiked Mace: 1 time use. High damage, high accuracy, and low range. 100 Gold
Spiked Canon: Hypersonicly shoots jagged spikes for 1 round. Insane damage. 300 Damage
Spiked Trap: When placed, will capture whatever steps inside it for you. Can be used in battle. 200 Gold
Mini Health Potion: Restores 100 HP. 50 Gold
Health Potion: Restores 500 HP. 200 Gold
Damage Potion: Deals 50% more damage for 3 turns. 175 Gold
Accuracy Potion: Has 100% accuracy for 5 turns. 200 Gold
Defensive Potion: Will have 75% more defense for 3 turns. 175 Gold
Speed Potion: Makes you significantly 2x faster for 5 turns. 175 Gold
Magic Spellcaster: Casts a spell on the boss. Can be used every 4 rounds. 250 Gold
Magic Potion: When taken, all attacks for 3 rounds will deal Magic damage. Magic damage weakens the boss slightly. 175 Gold
Magic Wand: Infects the boss with magic. 75 Gold
Novice Spellbook: Needs Magic Spellcaster purchased. Will grant new spells to the wand. 150 Gold
Experted Spellbook: Needs Magic Spellcaster purchased. Grants more powerful spells to the wand. 175 Gold
Magic Expert: Deals a bit more damage with Magic combos. 150 Gold
Magic Glowing Dust: Magic attacks leave magic dust that sometime glows and leads a trail to Magic Blocks. 175 Gold
Edited by ally778, 23 August 2012 - 09:01 PM.