• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!


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About TilVl

  • Rank
    Hatchling [Level 1]
  1. Gold Skull Count

    I only have one, but have a bunch of characters ready. Solo-ing is hella hard.
  2. character of choice

    My 99 Green Knight.
  3. Castle Crashers for 3DS

    Honestly I wouldn't care if it was 3d or 2d just if we had a castle crashers on DS. Would be freaking amazing. they should consider it, Nintendo does have the E-Shop Channel. If they made a cartridge be even better, I Pay $50 for it.
  4. Castle Crashers for 3DS

    Really should make a portable version. Castle Crashers on the go would be awesome.
  5. Bought them, but bought the Ps3 version as well. So really have grinded them out. I got most my characters 99 but only got 1 gold skull. So it'll be a while I just recently got excited about the game again with the new DLC.
  6. A much better community

    They never bothered me. Well to be honest I bought the game first day released and played the hell out of it. Not sure when the 256 glitchers came about. Only thing that is annoying I started playing recently due to DLC and most of my characters are level 99(Not all), thanks to that awesome catfish/bat so people are like "Oh they glitched reset you". But what ever never honestly played/seen the 256 level people.