• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!


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    Hatchling [Level 2]
  • Birthday 09/25/1989

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  1. The Collectors' Corner [Stocking]

    So what? Why shouldn't everyone have access to all of the heads? Why should only a few people have access to some heads while not others? What's the point of maintaining an in-game economy? The only reason I can possibly think of is: greed and selfishness. Why should someone be rewarded for using an illegitimate way to receive things? I don't know about you but I don't condone cheating under any circumstances.And the reason for keeping the economy intact is so that trading legitimately doesn't dissappear completely, do you really want the trade area to become the duping area instead? What's rewarding about that? Also, you do realize that we all have a good chance of getting all the star heads right? It just takes time and requires you to complete the features and/or trade for them. Or do you just want all of the rewards while putting in absolutely no effort?
  2. The Collectors' Corner [Stocking]

    Don't spread duplication glitches, all it will do is De-value star heads into nothing over time. It will completely ruin the in-game economy.
  3. Is the feature down for anyone else? I almost had it all completed...
  4. The Collectors' Corner [Stocking]

    I'll be on soon, so send me an invite when you're ready.
  5. Stop Adding Me As A Friend

    Funny stuff, that's the price you pay for being "known" Turn your notifications off, it makes it a lot more bearable.
  6. That Last Encore...

    I managed to a++ it on normal, pretty difficult but as long as you roughly memorize the projectile pattern it's not so bad. The real tricky part is getting the yarn without having to drop down and run all the way up again...
  7. The Collectors' Corner [Stocking]

    I missed you by about 3 minutes, haha. Hopefully you'll be on tonight.
  8. The Collectors' Corner [Stocking]

    il Murd3r il Paul(since boom isn't available) Usually on after 6:00 pm cst but I will get on whenever you're ready if I'm at home. Method of payment is yarn
  9. In the blog they said the feature would stay up until Monday, I assumed they would also have a new feature ready to go, but I guess not. EDIT: Looks like they updated the blog, no new feature yet though.
  10. The Collectors' Corner [Stocking]

    you can only get one head every 3 days I know, I'm not expecting to trade more than once every few days.
  11. The Collectors' Corner [Stocking]

    Hopefully you announce it soon, I've got around 120 yarn to spend at this point.
  12. The Collectors' Corner [Stocking]

    il Murd3r il Boom head Usually on after 6:00 pm CST
  13. This happens with any rating system on video games, people like easy, boring stuff. This is probably due to the fact that most people are total noobs... The same goes for the harder levels that get reported, this is happening because the majority think it's "too hard" so instead if trying to get better they just blame their inability to play games on the creator's negligence instead. Just look at gta online, the most popular races are the ones where you race in an almost straight line all around the map, absolute stupidity.
  14. Buying Starheads

    He's already banned... That didn't last long.
  15. Not everyone has the time for that, that's an hour or two a day to finish a playlist (depending on how difficult the playlist is, and whether it's solo or co-op.) A lot of people would miss out on a lot of heads if the playlists rotated every day. The way they're doing it right now works fine, plus it gives the game more longevity.