Hello I'm MadBestKiller and I'm one of the top arena players for castle crashers. I truly love this game, it has a great story with excellent replay value and a decent competitive element.
Im the type of player that loves fighting games and I believe the core concept castle crashers has the potential to create an epic unique fighting game respected by all. One that may be featured in Evolution aka EVO which is the biggest fighting game tournament in the world for various games.
Castle crashers has an excellent base which I would like to see grow to its full potential. I can think of a few examples that would add a real competitive element to it.
1. Have each character have different juggles or combos like how the green knight has a different juggle.
2. Have in-game tutorials to show people how to combo and juggle so there's not a giant skill gap like there is in CC now. Since most people don't know how to juggle.
3. Make it so when you get knocked down, while getting up you can role up, down, left or right to try to escape your opponent. It's a bit broken that you can juggle someone for free after a knockdown if you have good timing.
4. Invincible wake up moves. These could be moved that allow you to hit your opponent while your getting up from a knocked but leave you vulnerable if the enemy blocks or avoids it. Much like a shoruken from street fighter.
And you guys in behemoth can take inspiration from other fighting games but just make it your own.
You guys made a great game but you should want to make that kind of game even better. You could always do that with BBT/Pit people as well. You guys don't have to make a different kind of game each time. Sequels aren't a bad thing, just down make 50 castles crashers like call of duty does. Thanks for reading.