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    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/


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About ChloeChu

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  1. What We Want In Pit People

    I would love to see another three slot unit, like a giant robot or a baby Chog. :3 I also feel like we need more high-tech variants of different weapon types that function in unique ways, like those amazing blaster guns and energy explosion mortars.
  2. kobolds in the "pit" aka 2v2, 1v1.

    I feel like Kobolds would be more balanced if they were immune to stun and slowness effects, enhancing their tactical variety against units like zombies.