• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!

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Found 3 results

  1. I have every single head except for those two and I will pay anything except for heads for those two. GT: Atropurpureum
  2. Who else is waiting for dlc for Battleblock? i decided it would be fun to start a thread and show you guys some of my ideas for dlc's and read some of yours every time i go on the forums. My ideas are Idea 1: Candy Island The friends are on a boat and the circle head character is wearing a captains helmet and the narrator is saying things like "wow what an uneventful journey" and then everything spirals out of control and a pirate gang boards their ship. The circle head tries to talk to the other captain and they make their way to the candy island (like the narrators comment in the begging of the game) when you get there the first chapter is on the deck of the ship and the enemies wear pirate hats and everything is wooden. after that everything is retextured like candy blocks and maybe chocolate cats or cats that are made out of some kind of candy. later the group discovers that the pirates found hatty's hat and they covered it with chocolate. They jokingly wear it and they get possessed like hatty and start building a second theater on candy island. Each Dlc would have 4 chapters and the 4th chapter would be in the construction of the second theater and you have to destroy the theater and save Candy island. Also after every dlc you would get a star character and a new weapon: Star Head: Gingerbread Head Weapon: Gumdrops (you place them down and when a enemy gets near it they blow up) Please give constructive criticism -Will edit more ideas later- Post your ideas please - Max
  3. So what do you think it will be like and that other stuff?