• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's official release date: March 2, 2018   02/21/2018

        That’s right, Pit People has officially received its final touches and has a release date. On Friday, March 2nd, Pit people will be available for both Steam and Xbox One! You can pick it up early right now even, and watch it in your library, transforming before your very eyes!
      For those of you who already have the early access copy of Pit People, thank you for being part of our game development journey! Our Early Access period lasted a total of 409 days. That’s one of the fastest records in Early Access history (no need to fact check this, it’s probably right)! So what’s in the thing? The Story is completed, cinematics and all, along with a whole new World Map with 15 additional bonus missions. There’s been a lot of balancing, polish, and ‘quality of life’ features ‘n tweaks to go along with it! Definitely our largest changelist to date. If you want to see it in its official officialness, please check out our launch post on March 2nd!

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Found 3 results

  1. I have every single head except for those two and I will pay anything except for heads for those two. GT: Atropurpureum
  2. Who else is waiting for dlc for Battleblock? i decided it would be fun to start a thread and show you guys some of my ideas for dlc's and read some of yours every time i go on the forums. My ideas are Idea 1: Candy Island The friends are on a boat and the circle head character is wearing a captains helmet and the narrator is saying things like "wow what an uneventful journey" and then everything spirals out of control and a pirate gang boards their ship. The circle head tries to talk to the other captain and they make their way to the candy island (like the narrators comment in the begging of the game) when you get there the first chapter is on the deck of the ship and the enemies wear pirate hats and everything is wooden. after that everything is retextured like candy blocks and maybe chocolate cats or cats that are made out of some kind of candy. later the group discovers that the pirates found hatty's hat and they covered it with chocolate. They jokingly wear it and they get possessed like hatty and start building a second theater on candy island. Each Dlc would have 4 chapters and the 4th chapter would be in the construction of the second theater and you have to destroy the theater and save Candy island. Also after every dlc you would get a star character and a new weapon: Star Head: Gingerbread Head Weapon: Gumdrops (you place them down and when a enemy gets near it they blow up) Please give constructive criticism -Will edit more ideas later- Post your ideas please - Max
  3. So what do you think it will be like and that other stuff?