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    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's official release date: March 2, 2018   02/21/2018

        That’s right, Pit People has officially received its final touches and has a release date. On Friday, March 2nd, Pit people will be available for both Steam and Xbox One! You can pick it up early right now even, and watch it in your library, transforming before your very eyes!
      For those of you who already have the early access copy of Pit People, thank you for being part of our game development journey! Our Early Access period lasted a total of 409 days. That’s one of the fastest records in Early Access history (no need to fact check this, it’s probably right)! So what’s in the thing? The Story is completed, cinematics and all, along with a whole new World Map with 15 additional bonus missions. There’s been a lot of balancing, polish, and ‘quality of life’ features ‘n tweaks to go along with it! Definitely our largest changelist to date. If you want to see it in its official officialness, please check out our launch post on March 2nd!

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  1. So I was browsing through the Highest Rated Weekly playlists in the community theater, and saw a playlist that had 260+ decent ratings/plays (whatever the number under the stars mean). It was called Battle Brawl. Played the first level, and all it is is a room. Muckle mode. 9 levels total in the playlist. I figured the other levels were like the first one. But how did it uproar so quickly if it was just a room that the noobiest of noobs could make? Only thing special about it was a checkered pattern in the blocks. Other than that, it was empty. Plain room. Nothing else to spice it up. This angers me. I spent months making 2 playlists and released them on the same day, and to this very day, they have less than fifteen likes COMBINED. What. The. Heck? But, putting fury aside, I decided to make one like that simple playlist, and call it Simply Muckle. Probably a placeholder name, but the playlist is going to be plain anyways. The first level is called Ice Ice Koen, named after the icy floors and a moderator here as well. Next level will have gumblocks and might be called something related to SushiGummy. Anyways, the goal is to make playlists that have one room or something, but with gum or ice or Ferdinand's or something. Thoughts?