• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!

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Would anyone like to make a group to create a full and thorough playlist ? i have a couple of levels to contribute but i'm willing to change them based on your feedback. This will require some teamwork though so if your someone who prefers to work alone i encourage you to branch out a little. I dont know if anyone else has ever tried this before but i believe it is very possible ! Wouldn't it be fun to challenge the level designers over at behemoth to see who can come up with the best play of all time ? I think this is a pretty good idea what are some of your thoughts on creating playlists as a team ?

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By a full playlist do you mean like how there were nine chapters in the story, each one a playlist? Also, this may just be my lack of knowledge about anything, but is it possible to make a playlist with other people? Like, in the same levels and stuff?

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I honestly was only thinking of a single playlist of 9 or so levels, but if people gravitate toward the idea who knows where this could go. i want to make difficult levels, conceptual levels sort of how some artistic games on kongregate or newgrounds are. I have an incomplete playlist called School Of Rock and it has a level that appears as though you've failed but you go on to beat the level and the next level is called detention where the levels completion time is completely random (because its detention and you dont get to leave when you want lol). Basically i thought that since behemoth operates as a team why cant we as a community form teams to show off our talents in creativity. 

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