• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!
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Behemoth_Erin

[11-July-2014] And? And Its Good Alright?!

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This week's feature is a strikingly different take on what Battleblock Theater's story mode might have looked like...

 

Solo Feature:

Ampersand by Kirbachu

 

Early on, while we were still working out just what Story Mode should look like, our gem grabbing stages were focused puzzle nuggets, punctuated by tight jumps and hidden spaces. In the long run we ended up going with a different feel (larger levels, wider spaces), but the bite-sized charm of those far away days is here again, and in my mind, better than ever!

 

Neko-san! Cue the highlight reel!

 

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And in appreciation of World Population Day (?!), we have released a prisoner who represents population consolidation at its finest! 

 

FeaturePost_TripThreat.jpg

 

Three mouths to feed, sure, but at least their global footprint is small!

 

[Featured Solo playlist 11-July-2014]

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We've brought this playlist back this week and you'll be able to get Little Feets when you finish all the levels in Furbottom's Features!

 

FeaturePost_LittleFeets.jpg

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FeaturePost_LittleFeets.jpg

 

This week, we've brought this playlist back to the Solo Feature and you can get Little Feets when you complete Furbottom's Features in BattleBlock Theater!

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