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    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!
IMPOSSABLANK

Favorite Non-Special Head?

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Excluding the special/star heads, whats your favorite head in BBT? Note: has to be official, no custom heads. I personally would choose this guy, but thats just me. I'm curious to know your favorites :)

post-27007-0-49392000-1438576935.jpg

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The only head I used for the most part was the triangle head that looked like it had a knight's helmet on.  

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As homage to my favorite player in Spelunky, I was always the Square Turban Guy in red.
 
Prepare for pixellation turned up to 11:
 
post-25838-0-22694700-1438593671.jpg

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I do think there was a lot of good heads specifically in the Square and Triangle section of heads :)

Truth, it feels like the Cylinder heads were all barely thought about and didn't have much effort.  I think Triangle by far look better than the other types of heads, as a whole.

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I do think there was a lot of good heads specifically in the Square and Triangle section of heads :)

Truth, it feels like the Cylinder heads were all barely thought about and didn't have much effort.  I think Triangle by far look better than the other types of heads, as a whole.

 

Not much effort?

 

I spent months on those things, off-and-on, because trying to do all 320 in one go was exhausting.  Personally I really like a lot of the cylinder prisoners.

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I do think there was a lot of good heads specifically in the Square and Triangle section of heads :)

Truth, it feels like the Cylinder heads were all barely thought about and didn't have much effort.  I think Triangle by far look better than the other types of heads, as a whole.

 

Not much effort?

 

I spent months on those things, off-and-on, because trying to do all 320 in one go was exhausting.  Personally I really like a lot of the cylinder prisoners.

Firstly, I didn't mean to offend anyone saying that.  I meant that they were barely thought out compared to the other types. It may be that it was just that I was burnt out and bought all of the cylinder last in one go, and I haven't played this game very much since 2014.

 

I'll look back at them when I play the game again and see if my opinion has changed.  Just right now IMO they are the least good looking type of head. 

Edited by Hazard

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I do think there was a lot of good heads specifically in the Square and Triangle section of heads :)

Truth, it feels like the Cylinder heads were all barely thought about and didn't have much effort.  I think Triangle by far look better than the other types of heads, as a whole.
 

Not much effort?

 

I spent months on those things, off-and-on, because trying to do all 320 in one go was exhausting.  Personally I really like a lot of the cylinder prisoners.

Sounds fun and not hard at all, sarcasm. Honestly I like most of the heads in the game, really great job :)

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Square squid head FTW

I do think there was a lot of good heads specifically in the Square and Triangle section of heads :)

Truth, it feels like the Cylinder heads were all barely thought about and didn't have much effort.  I think Triangle by far look better than the other types of heads, as a whole.

I feel like some of the cylinders have the most effort. I mean even animated ones are in there.

Edited by predicteddeath

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