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    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      FALL SALE! 25% OFF select merch   10/16/2017

      Time to stock up on all of our autumn appropriate threads and accessories!



      From now thru October 22, 2017 (11:59PM PST), we’ve got sweatshirts and warm plush hats on sale at 25% OFF in our online store! There are also a few other rad items like the Behemoth scarf, skate decks, and the Hatty tissue box cover on sale.

      See the full list of Fall items here: FALL SALE
Scaler193

Behemoth Rpg Lvl 2: Return Of Lost Knights

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Dodging the stinky lizard and refusing to attempt to go further into the wild. The party decides to start the grind like any other good party would. With grinding slimes! The party go's to the left, where apon closer inspection they find themselves 5 slimess! Oh boy the real action starts now. WrjV3I1.png

They don't look all that tough, although one of them in the back is looking pretty smug. Regardless the knights get together for there first combat experiance! As the engaging party, the knights get the first round of attacks!

 

[For combat, all you need to do is select a target and an action. The more detail you put into an action in return makes it harder for me to scam you in a fight and easier for your character to succeed. Remember folks this is a roleplay! Turns are essentially every time you post, but everyone can only post once until it go's back to my turn as the DM. Then the turns reset and you can post again. For every roll I make deciding strength of attacks I shall share my rolls to show everyone what we rolled to make a little more sense of why your action was so weak/strong.]

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Leonard, looking to protect his comrades from harm, runs up to the slime closest to the group and takes a quick swing at the slime closest to the group.

 

[basic Attack]

Edited by I can't play Mother 3

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Xenia draws a Tarot card from the suit of wands (Fire damage), carefully takes aim, and throws it at the largest slime in the center of the group in an attempt to burn it. Xenia has very good aim

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Frogsworth, while standing back behind the rest of the group would swell up with magical energy and in almost a mixture of a croak and a burp would fire a Frog-o Beam at the largest slime.

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That dude over there makes a quick flick with his wrist, apathetic about the foes at hand. His 6 of clubs is thrown unintentionally towards the suspicious smug slime in the back.

Edited by Zytten13

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Mitsuo focuses on the smallest slime, and initiates a backflip. He steadies his foot by the hilt of his weapon and aims his katana downward, bracing for impact.

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 ooga booga where da rolls at

Assuming you're not in the Skype chat (you can contact Grant about that if you're curious), Scaler is just very busy at the moment, so this thread might be a bit slower paced than expected. Also these sorts of things take a lot of time and hard work, so it's very much up to how things have been planned. Stay patient tho! The game won't die if everyone doesn't mind waiting a bit ;-)
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Mennonite_Graveyard_Heubuden_3.JPG

Here lies the heroes of the behemoth rpgs, their dungeon masters (or hosts whatever you want to call them) all are unable to keep a fun time going for more than a couple days before abandoning them. Left to fend for themselves against the creatures of the forums locked deep within long ago, their numbers quickly crumbled. It is unknown how many actually survived, if only the dungeon master (or host) could actually keep a game going for longer than a week they would've been able to complete their one and only quest.

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 if only the dungeon master (or host) could actually keep a game going for longer than a week they would've been able to complete their one and only quest.

A week is generous this lasted about three days

10883645-Grumpy-frog-cartoon-character-l

  • Upvote 1

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