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    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!
Guest bugeater

Nintendo Switch

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Guest bugeater

Hey Behemoth!

You developing anything for the Nintendo Switch?  I think you should port all of your excellent games to the platform.   Castle Crashers would be perfect on the go with four players on four Joycons.

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I never really thought about this until now, but the Switch is perfect for beat 'em ups like Castle Crashers. It really is the most social console I've played since the Wii, just for its portability and couch multiplayer. Combining that with some old school beat 'em up action would be perfect.

Thinking about it, I would love Castle Crashers to re-release on Switch. I'd snap it up instantly ("snap", like the Joycons? hahaaaa)

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...any Updates?

Would  love to have this game on the switch, especially because of the multiplayer beeing on one screen (not Split-Screen) which would be just perfect on the small Display on the go i think.

Also I think that the style and playstyle of the Game would just fit perfectly...

 

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2 hours ago, HowRuck said:

...any Updates?

Would  love to have this game on the switch, especially because of the multiplayer beeing on one screen (not Split-Screen) which would be just perfect on the small Display on the go i think.

Also I think that the style and playstyle of the Game would just fit perfectly...

 

No plans announced for Switch at this moment. We're a small studio with limited resources so we can only focus on a couple projects at at time. Currently, we're developing Pit People for Xbox One and Steam to launch at the same time (which is new for us!). What comes next after that only time will tell. Thanks for your interest though!

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On 19/01/2018 at 8:10 AM, megan said:

No plans announced for Switch at this moment. We're a small studio with limited resources so we can only focus on a couple projects at at time. Currently, we're developing Pit People for Xbox One and Steam to launch at the same time (which is new for us!). What comes next after that only time will tell. Thanks for your interest though!

Hi Megan and awesome behemoth crew,

Myself and my kids are massive castle crashes fans, and would love to every one of your games on the switch. 

I see that you are a small studio with limited resources and your focus is elsewhere. But... Have you considered your immense community as a resource? 

For instance...  I’m now a proud stay at home dad, but I was a game producer (warhammer: regicide) and animator (for 20+ years) and 3D teacher. I would gladly volunteer my time to port castle crashers to switch. If I could source some community members to create/manage the port for you, would you be interested? Game security, NDA’s, and remote artist management is something I’ve done a lot of as well.

So many people would love to see your great games on the switch! How can we help! 😊

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i literally made an account just to post in this thread PLEASE MAKE A CASTLE CRASHERS PORT WE WILL PAY $25 I SPEAK ON BEHALF OF ALL HUMANS

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I really hope you all can make a port for the switch.

Casfle Crashers is legit one of my all time favorite games serisouly!

Like I said before you all would serisouly rake in some dosh, if you dropped this bad boy on the switch.

i hope it may happen some day, I wish it was now but I know you're probably busy with your other title.  

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