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    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!
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Gwenifer Blobbins, Exp Queen

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So while trying to capture all the quest fighters I learned that Gwenifer Blobbins is by far the fastest way to get exp.  The pit is fast too since its battle after battle but those battles are usually stacked against you and the fighter your trying to lvl could be killed off. However Gwenifer's imaginary friends are infinite, and REALLY squishy. As long as you avoid Mr. Gulp (cyclops) you can fight as many jelly the pulps as you want. To farm exp here you dont even need full control you can set up auto battler to do it for you. Heres how:

Set Gwenifer Blobbins as a Capture target.

Set Mr. Gulp as an avoid target.

That's it. You might have to micro now and then to make sure the best fighters are fighting the best target. Like you want a shield guy fighting babybird & rabbit not a fighter weak to arrows.

Bring a cupcake if you want, but its not needed as you'll level & heal pretty fast. Just monitor your fighters health and if one looks like they are in a bind, pull em out till they lvl and head back in

If you do lose a fighter however make sure you got enough health to take out gwenifer and her crew 1 last round.

You can only do this once a world map change if it's available. You could retreat and use fire pits to heal and keep the quest open but that wastes gold and if you did this the pit would better a faster option for exp so you can't exploit it. More or less just informing you not to target gwen till your ready for the fight to and keep bullying rabbit and jelly the pulp (they're the squishy ones)


P.S. I almost caught gwen too but i couldnt kill all her friends in one round AND have net capture instead of snare :(

Edited by SleepySRH

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