• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!

The Behemoth Universe Theory (Follow up from Potatofarm71)

Recommended Posts

This theory has been done by many people, but i thought i would join in on the fun as well. Basically this theory explains that all of Behemoth's game are in the same universe. Just in different timelines.

First is Castle Crashers. It is in a medieval time where there are things such as magic and magical powers, medieval weapons, knight characters and etc exist. There a also a king and an evil wizard which the knights need to retrieve the stolen crystal the wizard has stolen.

Next is Alien Hominid. This game is a lot more modern then Castle Crashers. Such as modernized vehicles, weapons and cities etc. Also there is the F.B.I and they modernized army. An alien lands on earth and have to survive the F.B.I etc.

After that is Battleblock Theater. There is obstacle courses, humanized cats who can do human things, characters such as robots, human fish, unicorns and others. Hatty Hattington has been taken by the cats after a boat wreak. Then his best friends have to rescue him. At the end, Hatty's hat shoots at green laser which kills the space bear which can be seen in the "Buckle your Pants" song.

Then we have Pit People. This is a sequal to Battleblock Theater. The biggest piece of evidence is that the bear from Battleblock is seen crashing into earth. Which causes major chaos on earth. A farmer has to save his son from another space bear. But runs in chaos along the way.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now