• Announcements

    • megan

      Update 5: Infinite Wisdom is here!   10/05/2017

        Hey everyone, We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more! With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have! Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy. As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing. Check out our blog for the full changelist: http://blog.thebehemoth.com/2017/09/28/update-5-infinite-wisdom-is-here/
    • megan

      Pit People's Final Touches   11/21/2017

      It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.  
        As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.
        Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.
        Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!

Recommended Posts

Juggling

Juggling is a tactic where a player can use melee attacks to brin an enemy into the air and continue attacking it.

Important Juggling Facts

You must be level 8+ to perfom most juggles. Not all juggles work on mid-weights and no juggles work on heavy-weights.

How To Juggle

Sprint into an enemy then jump whilst continuing to sprint in the same direction and do one of the combos underneath.

Basic Juggles:

XXX or YYY. This is extremely basic and easy to do but the least effective strategy.

Medium Juggles:

XXY. The easier and less effective version of XXYY. You hit the enemie(s) twice before slamming them into the grounJuggling

Juggling is a tactic where a player can use melee attacks to brin an enemy into the air and continue attacking it.

Important Juggling Facts

You must be level 8+ to perfom most juggles. Not all juggles work on mid-weights and no juggles work on heavy-weights.

How To Juggle

Sprint into an enemy then jump whilst continuing to sprint in the same direction and do one of the combos underneath.

Basic Juggles:

XXX or YYY. This is extremely basic and easy to do but the least effective strategy.

Medium Juggles:

XXY. The easier and less effective version of XXYY. You hit the enemie(s) twice before slamming them into the ground very, effective fore lots of light-weights.d very effective fore lots of light-weights.

XXYY. The harder and more effective version of XXY. You hit the enemie(s) twice, slam them into the ground then do a spin attack, the most effective way for lots of light-weights.

XYY. The only way to juggle mid-weights infinitely. You hit the enemy, hit it up the do a spin attack.

(Lots more juggles coming soon to a post you're reading)

Extra Juggling Stuff

More ways to get enemys into the air: Use the horn collected by killing the corn boss. Use the XY ground combo (level 8+ only) then jump and combo. Use the Sarcen's RT+B to shoot them up to the moon.

Green Knight can only do specific combos made for him due to his uniqe XY combo.

I'll edit this either later today (UK time) or tomorrow with: LOTS more juggles. A full list of wich characters are wich weight and the best and worst weapons to juggle with.

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juggling can be any combo depending on if y if forward swing or backward.. one goes up. one goes down.. odd or even

 

standing x,y,y lifts you up for a juggle

in the air x,x,y lets you fly or x,y,y.. i forget..

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