Chibi 27

DLC Ideas Thread

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Chibi 27    0

Updated the list again. I'm also going to be adding the name of the first person to suggest it (in this thread) in brackets next to their idea. Please don't complain that you suggested the idea before them and they just posted it in here first, I most likely wont change it.

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Chibi 27    0

Okay everyone, what like to refer to as "List 2.0" is up. It now has the name of the person who suggested it, as well as several new additions that I missed the first time through. If you are wondering why one or more ideas of yours aren't on the list, send me a message with the item's name and that page it is on. I'll try to get back to you as fast as possible.

Now get out there and brainstorm some more stuff!

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IcedPea    0

I really like the "boss mode" idea.

There's something like that in SSBB.

Start with the RAM WAGON, all the way to THE WIZARD.

I could do that for hours on end :D

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Branndox    0

An idea for the necromancer, instead of doing cpr, he would be using his thunderish magic to make them come back to life, so its like whenever you press y instead of pushing on them he would shock them

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Branndox    0

Flaming Skull- Turns all attacks into fire damage

Frozen Skull- Turns all attacks into ice damage

Lightning Skull- Turns all attacks into lightning damage

Poison Skull- Turns all attacks into poison damage

A normal skull to increase the chance of getting a critical hit alot

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nemisku    0

Pico, salad fingers and other newgrounds idiels should be a charector

and a good wepon would be a rose (with poisin affects)

cupid should be an animal orb, who shoots out hearts that makes enemys attack each other for a few seconds or until they are attacked :lol:

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NecroMancer    0

a shadowy level where the enemies are just dark versions of the four knights and the boss is a zombie type nercomancer since he flies of when you beat him in the wizard fortress he gives himself a tiny bit health and has turned all zombiefied.

and my character idea is a

character:caveman

weapon:wooden spear

magic: RT+B=throws meat chunks RT+Y summons bones from the sky

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Kamakertai    0

I like alot of these, but I have one thing I'd change...instead of a plastic fork, a spork would be kooler! also, I feel kinda bad suggesting this, but maybe a little bit of free DLC for us loyal fans who continue to play despite the bugs, while waiting patiently for the title update?

I haven't seen one of these, so here's what I would like to see for DLC. Feel free to post your own ideas. I'll try to update the list as people post new ideas, and take ones down if they have highly negative feedback.

Characters:

- Blacksmith

- Dark Wizard Minion

- Troll Minion

- Mini Painter (ArchdukeMatt)

- Pink (Community?) Knight (Soldier117, image by ScottishMo)

- Tom Fulp (Soldier117)

- Dan Paladin (Soldier117)

- Princesses (chickenkiller22)

- The Fat Kid from AH (chickenkiller22)

- Vampire (generic) (Guffawer)

- Vikings (Swarm_Tyrant)

Weapons:

- Scythe

- Nun-Chuks (Spelling?)

- Medusa's Comb (Solider117)

- Lollipop (Guffawer)

- Torch (chickenkiller22)

- Sock (Green Orange)

- Lavalamp (Green Orange)

- Cutlass (Guffawer)

- Blacksmith Hammer (Guffawer)

- Pencil (Guffawer)

- Claw (Guffawer)

- Plastic Fork (Guffawer)

- Pinwheel (Guffawer)

Animal Orbs:

- Small form of the Magic Crystal (+1 everything)

- Animals with cosmetic effects on your character (ArchdukeMatt)

- Seal Orb, Gives regular traction on icy floors

- Pelican, Gives an HP boost to those you revive with CPR (Professor Choak)

- Mini Crasher/Crashling - Gives chance of double damage (Professor Choak)

- Angry face (From boss health bars), Increases Damage and Magic, but lowers defense (Green Orange)

- Elemental Skulls, Adds respective element to weapon (Green Orange)

- Medusa head, Freezes Enemies (Green Orange)

- Killer Bee, stings enemies, similar to Rammy (_OraNoS_)

- Rat, Prevents you from being posioned (Guffawer)

- Penguin, Adds ice damage to some of your hits (Guffawer)

- Spider, Shoots webs at enemies, who get stuck for a short while and must spin the analog stick, like the slime enemies (Guffawer)

Game Modes:

- Survival

Similar to the arenas, but with unlimited increasingly difficult waves of enemies (And bosses perhaps?). Online and Co-op would be a must. Leaderboards could keep track of who has survived the longest.

- Boss Time Attack

Fight through all of the games bosses (Any enemy with a health bar) in order and try to beat them in record time. Co-op and Online are a must. Leaderboards could keep track of the best times.

-Volleyball (shesjustaglitch)

Just like the Sand Castle boss, but against other players. If possible 4v4 teams would rock, but 2v2 is just fine. Online and Co-op are (again) a must. A more in depth topic can be found here.

- Stable/ Race (chickenkiller22)

"It should have a place for the animals you have ridden on (camel,alligator,deer,etc.) then there should be like a racing and obstacle game with them (like the abandoned woodmill level or whatever) you should either race and do obstacles. Try to chase a thief wagon and kill enemies, and stuff like that"

Online as well, of course.

- I Has A Mount (Arena) (Guffawer)

Like the Arena where you ride a horse, except there's also an Alligator and a Camel there. You only give damage when you're on a mount, and when you're on a mount, people can attack you. Only one of each mount is in the field.

- Beefy Wrestling (Arena) (Guffawer)

Everyone is beefy and in a wrestling-esque ring (with ropes at the side and an audience around you to boot!). You are permenantly beefy and you must fight to stay alive. Use your Beefy Mode knowledge to pummel the competition.

- Thief! (Arena) (Guffawer)

In a normal arena, there's a piggy bank in the middle with a Thief at the top looting it and throwing treasures down. Grab as much coins as you can before the 2 minute timer runs out. (Secret: If you attack the piggy bank long enough and do enough damage, it'll eventually burst, sending unlimited treasures into the air and back down to the ground faster than the Thief!)

And of course, more campaign levels are always welcome. Feel free to message me with any questions about the list, but please don't send me ideas. They go in the thread for everyone to see :D

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Arondon    0

Well i had an idea for a CTF

HERE:

viewtopic.php?f=7&t=1434

And for Characters:

Berserker:

(unlocked after beating the game with alien hominid on insane)Will upload crappy drawing l8r)

mine is basically a guy with a large ax and the skin of an alien hominid as the cape

Magic:

-Y: Yells beats chest sound wave hits enemies for area damage and also heals you somewhat

-B: Throws a severed head of random enemy deals poison damage on hit

-jump Y: downward angled severed head poison on hit

-jump: Upward cloud of dust

Axe:

+1 Strength (For every 100 damage dealt to you +1)so it basically when your almost dead you can just massacre people)

lvl 20 or beserker

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Guest blooshroom   
Guest blooshroom

Animal Orbs

- Slime Orb

Jumps on foes and sucks life out and stuns.

- T-rex Orb

Mauls foes and gives a +2 attack bones.

- Fish Orb

Gives -1 agility on land but in water its a +3 bones.

- Hyena Orb

Takes food from dead soldiers

- Parrot Orb

Picks food from food.

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Guest Spitfiredrgn   
Guest Spitfiredrgn
Animal Orbs

- Slime Orb

Jumps on foes and sucks life out and stuns.

- T-rex Orb

Mauls foes and gives a +2 attack bones.

- Fish Orb

Gives -1 agility on land but in water its a +3 bones.

- Hyena Orb

Takes food from dead soldiers

- Parrot Orb

Picks food from food.

I was thinking about the Parrot Orb being in the game before I even knew that it wasn't. It'd be cool if you could go on a Pirate ship and you'd find the Parrot Orb in a busted bird cage.

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Roy-G-Biv    447

Char: Death, as the Necromancer gives life, Death takes life.

Appearance: Grim reaper

Weapon: Scythe

Spell Type: Soul (Does extra damage for every enemy killed by you in a stage. Gets reset when stages end, but not ingame transitions.)

Y: A giant skull appears in front of you, as magic goes up, the skull goes farther, does more damage, and more skulls appear.

B: A soul goes forward, explodes on contact, can see a ghost of an enemy killed in that stage for a few seconds.

Y Air: Death summons a chain from his hand and pulls you to him. Does no damage.

A: A giant spike lifts Death upward.

Scythe :

STR: +7

DEF: -5

AGI: -8

MAGIC: +10

Effect: Critical Hit

Effect: Soul damage

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Cactusboy00    0

I'd like to see standards (flags) that attach to your character's back like the boss bear in the grass fields area. Standards could function like weapons and animal orbs and add different bonuses, perhaps some completely new ones (like poison damage?).

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Dr.Awesome    0

Characters: Skullkid-the main character from the game Dad n' me

Dan paldin- super god powers, carries giant pencil

village idiot- dressed like a gesture, carries unusually sharp rubber chicken

cyber knight- looks like a robotic version of the other four knights, carries a stick with an xbox memory card at the end

Fat Kid-a fat kid from AH

F.B.I agent- an F.B.I agent from AH

boris- head of the soviet union from AH

Area 51 guard- area 51 guard from AH

PDA man- stick man from PDA games from AH

Animal orbs:

Pudding monster-pudding boss from AH made small, and animal orb-ish.

Duck- hypnotises enimies with it's quack, making thier heads explode shortly afterward.

peacetank- peacetank from the newgrounds animation of the same name, made tiny, and animal orb-ish.

that's all I could think of.

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Guest blooshroom   
Guest blooshroom

Animal Orbs

- mini Catfish Orb

spits hair balls at foes.

- Wolf Orb

pounces on foes

- Lobster Orb

pinches foes

- Sandworm Orb

eats foes heads

- Germ Orb

Gives foes sickness (poison)

- Gorilla Orb

gives +2 attack bonus

- Crab Orb

jumps on foes and pinches them

- Snack Orb

spits venom at foes

- Alien dog Orb (from Alien Homand)

chops foes

- Blue Alien Orb (from Alien Homand)

Chops foes heads

- Lion Orb

scares foes when roars

- Pterodactyl Orb

when you run and jump you can fly for a short period of time

- Nose snail Orb (Painter Bose Battle)

throws bogers at foes

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ZXSythe    0

I got thought these up:

Bosh Rush/Time Attack mode

A minigame of Wizard castle takeoff

Character color changer(except the 4 main knights)

New items in the shops

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If we had female characters, then there would be lesbianism.

I for one enjoy such things, but quite a few others may find it offensive.

Thank you, throwin' opinions out there since 2 days ago.

I'm sure the animations could be redrawn to just have them hug or something. I'd like to see Dan's opinion on it.

Okay, so...to recap.

Anyone kissing anyone unless one is male and the other female is "weird" and we have to worry about offending people by it.

...what?

What about the people offended by straight kissing, I mean as long as we're at it. (Irony! I don't mean this sentence literally). My point is, this is extremely self-centered thinking.

Yes, female character options please. You don't even have to redo animations.

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Guest Fierce Deity   
Guest Fierce Deity

Characters: Template Knight (Dunno name)

Description: It looks just like the 4 main knights but you can choose a shade of color you want for it. It's moveset is a template off of any character you wish but it has to keep that template.

Weapons: Holiday weapons (Ex. A turkey, A candy cane, etc.)

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