Balobo

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Posts posted by Balobo


  1. *revived.

    Adventure Time = Greatest cartoon ever.

    Regular Show = Very funny cartoon.

    MAD = Complete hit and miss. Mostly miss.

    Problem Solverz = Somewhat underrated. That show isn't TOO bad.

    Gumball = Well, I haven't watched this one yet, so I wouldn't know.

    Cartoon Network didn't give a reason for cancelling Flapjack. Infact, they never even cancelled it in the first place. They just didn't renew it for more episodes. That means there's a slim chance they could order more episodes in the future. But that's wishful thinking.

    Pretty weird standards for what the "greatest cartoon ever" is.


  2. So all games should be the same and follow the same rules? That seems a little boring to me but if that's how you like your games then I can't change your opinion.

    Pikmin should follow Starcraft rules because they're both RTS games.

    Uhh, no. That analogy doesn't work at all. Mainly because I never said anything about rules in a game. I was talking about how the communities of a genre accept something in them. Last I checked, there aren't any features that both Pikmin and Starcraft both share have that are complained about in one and not the other.

    Keep grasping at straws and changing what people said to make a point, Balobo.

    ...I'm not changing what you're saying, changing your bullshit probably would help you more in the long run.

    You're saying that, because other games have cheap combos, we should just accept this and refrain from doing anything that would prevent this game from being a mindless jugglefest. Essentially, you're implying all games should share flaws because the community for one game is exploiting that game's flaw.


  3. Castle Crashers isn't any different no matter how many times you cover your ears and say that other games don't matter.

    So all games should be the same and follow the same rules? That seems a little boring to me but if that's how you like your games then I can't change your opinion.

    Pikmin should follow Starcraft rules because they're both RTS games.


  4. I like how my post was ignored despite being the most comprehensive one on the page.

    Is juggling seriously such a competitive strategy? Both users doing the same exact repetitive move is competitive? I'm pretty glad I'm not a competitive player then. I like variety and fun.


  5. The only few people that play are some jugglers and new players. So if you get rid of juggling less people will play it then less will recomend it then less will buy it. So in the end you get rid of juggling the game loses popularity. Which is why behemoth is smart and will change juggling not remove it. As imperfect said. Balobo you seem to be out numbered.

    That's some loving poopy logic. If you're not going to recommend a good game because it doesn't have juggling in it, you're really not a good fan anyways. Companies can do much better than cater to you.


  6. If juggling was so easy then why did only the best jugglers get to the top in the tournument.

    I think you answered your own question.

    I stand by it and enjoy doing it.

    Naturally.

    ...did the referees in the ToC complain about juggling even ONCE?! Cuz if they didn't then we can end this discussion right now, otherwise lets keep debating

    While they didn't complain, Dan has expressed interest in increasing the gravity on juggled opponents after seeing the jugglefest tournament.


  7. I'm done. There is no point debating with someone who is fueled by a personal grudge.

    It's okay to forfeit arguments :) What use is it anyways? Things are already proving to be in my favor, with the gravity increase and whatnot. I don't have to argue anymore, considering that there really won't be anything to argue about soon enough.


  8. But, juggling is the number one damage dealer, no matter what variant of juggling you use. There are no other combos that are practical to use that aren't juggles. Try doing one of the lenghty ground combos on someone. You can't, they can slash you back and interrupt you...

    So, jugglers are the Castle Crashers variant of people that spam frag grenades in some shooters? I mean, it's impractical to use the other weapons because they usually don't kill instantly.

    Also, I have no trouble with juggling, I just don't like juggling to the extent of taking half of the opponent's health away. Increasing gravity isn't going to make juggling impossible (I don't want that), but it's going to make it a hell of a lot harder to win a game using only juggling.


  9. You're arguing how easy the combo is when you can't even do it yourself?

    I can juggle .-. I usually do it in insane mode.

    The juggle is xyyxyyxyxyyxyxyxyxyxyxy go pull that off in arena and tell me it's easy.

    I'll brb.

    That's the most complicated thing you can do in this game.

    Hahahahaha, nope. Sorry. Well, I suppose it could be... if you don't know any other combos that is.

    Hardly boring. Two people splashing magic at each other and swinging their weapons idiotically is boring.

    No, it is boring. Why do you think your battle with Wootywootman was so boring? I don't really see how two people slashing their weapons idiotically is more boring than one person idiotically swinging their weapon in the air and one person doing nothing.

    Our match was boring because we were tied 2-2 and a gold plated xbox 360 was on the line. Neither of us were taking any chances, and we both played very defensively. A lot of the other matches were quite exciting. Also, juggling in insane mode and juggling in arena are two completely different things. I'm waiting for you to come up with a juggle that is more complicated.

    Bear tornado combo is, but that's character specific ;)

    Why does it need to be another juggle? Why can't players just make use of every feature of the game and use the other combos that were put in the game for a reason instead of relying on one combo to do all the heavy lifting for them? It's not even that hard of a combo. Well, not hard enough for players that only know that one combo to be considered more experienced that players that know every combo at least.

    and that's what makes competitive players lean in it's direction over the casual, "run around and hack and slash".

    You do realize that this game is a hack n slash, right? So every game element except for juggling is casual?


  10. You're arguing how easy the combo is when you can't even do it yourself?

    I can juggle .-. I usually do it in insane mode.

    The juggle is xyyxyyxyxyyxyxyxyxyxyxy go pull that off in arena and tell me it's easy.

    I'll brb.

    That's the most complicated thing you can do in this game.

    Hahahahaha, nope. Sorry. Well, I suppose it could be... if you don't know any other combos that is.

    Hardly boring. Two people splashing magic at each other and swinging their weapons idiotically is boring.

    No, it is boring. Why do you think your battle with Wootywootman was so boring? I don't really see how two people slashing their weapons idiotically is more boring than one person idiotically swinging their weapon in the air and one person doing nothing.


  11. Opinionated, that's the why people keep arguing, because the whole "this is easier than that".

    Yes, you''re right. But the opinion is shared by the majority of the communities of every other competitive fighting game which was my main point.

    If the combo was drastically harder to memorize than the other combos, you may have an argument on your hand.

    But it's just XYYY over and over again. Is XYYY hard to memorize?

    .

    Because memorizing the combo is always considered the hard part right? Although it's ironic that you brought that up since you don't know the combo yourself. I suppose it is hard to memorize since you forget it so easily.

    I press the blue button once and I press the yellow button three times.

    I can juggle, I'm just not good at using it on another juggler, if that makes any sense.

    Also, please stop bringing other fighters into this. Just because they support cheap tactics doesn't mean we have to .-.


  12. I'm just going to question this one point here. So a player that only memorizes one combo and ignores everything else has more practice and experience than one that uses variety in their combos, but doesn't do much juggling?

    I forget why this isn't a big deal in other fighting games again. Mind reminding me?

    Repetition is a good way to learn things in my opinion. It's probably already been said at least a dozen times now but 1 really hard combo > a bunch of easy combos. That goes for a lot more games than Castle Crashers.

    If the combo was drastically harder to memorize than the other combos, you may have an argument on your hand.

    But it's just XYYY over and over again. Is XYYY hard to memorize?


  13. At the end of the day the player who has the most practice and experience will win the match, and I personally find that fair.

    I'm just going to question this one point here. So a player that only memorizes one combo and ignores everything else has more practice and experience than one that uses variety in their combos, but doesn't do much juggling?


  14. actually it is rather easy to avoid being juggled...keep your distance...long range magic attacks...arrows etc....

    You're not going to kill them with just magic attacks and arrows, not to mention that you'll likely spend a lot of your time running around/shielding.


  15. I'd like to remind people, that if your not willing to change your mind in a debate, there's no point in contributing whatsoever. If you are against juggling, I'd like to see some real reason's other than personal grudges against jugglers. I'll contribute by supporting my defense on the main anti-juggler claim.

    -Juggling is easy, and anyone can do it, there for it's cheap. How is this fair?

    Juggling is the art of performing numerous button combo's on your opponent. For many newcomers it's not easy, and for many people it's a lot harder to get down than others. Mastering juggling takes a large amount of practice and experience. Just because juggling takes down more hit points per attack when pulled off properly, doesn't make it any more cheap than someone who rolls into a player smashing x and y. Juggling is an effective view on the combat system in Castle Crashers, and many competitive players enjoy putting more money down on the table between matches.

    There's nothing wrong with choosing not to juggle, however juggling is a much more effective way of combat, and a different take on the gameplay. That in no way makes it more or less fair than any other form of combat in the game.

    Look, it's not that juggling is easy, per se. It's that it causes so much damage and is impossible to get out of. THAT'S what makes it cheap, rolling into somebody and mashing the X and Y buttons over and over again can be easily reversed by the opponent. Also, yes it does require practice to master, BUT it evidently isn't really a super hard thing to get down. If it was, less people would know how to do it and arena wouldn't be so love up right now.

    Being trapped in a juggle is your fault to begin with. In a fighting game such as this one, your entitled to your own play style, if you prefer not to juggle, that's your choice. However, that doesn't mean that you shouldn't be able to defend yourself against other forms of the combat system, such as juggling. As you've said, mashing the X and Y button can be easily reversed by a player, and competitive players of the game lean away from any attacks that can leave them wide out in the open.

    Sure your losing an incredible amount of health, but it's your fault for allowing yourself to be juggled in the first place. This may be somewhat hard to do, but you need to practice to defend yourself, such as jugglers practice.

    But the problem is that it's harder to defend yourself from juggles than it is to pull one off. That's what turns so many new players off. That's what makes it unfair. It's kind of absurd that you say "it's your fault for allowing yourself to be juggled in the first place." It really isn't as easy to avoid as you think it is.