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Everything posted by BehemothRyan

  1. Man, Green needs to step up their game! Looks like the girls at TB are whipping it up on the guys! Congrats MrQuentin! Not many, if any, have accomplished having a featured playlist and arena. Green was the AI bwahahaaaa
  2. Hmmm interesting. Have you already ensured all necessary ports for Steam are open? Even though you and your sister are on the same network, all the network stuff still works the same as if she was somewhere else. If you've already got the ports for Steam set, take a look at this article which should help. Thanks!
  3. Thanks for the report! We're seeing a few of these issues pop up and are working hard to find a solution. Could you please create a ticket in our Support ticketing system so we can go back and forth with you a bit more easily? http://www.thebehemo...ticket/open.php Tell 'em Ryan sent you. You can even just copy-paste a link to this forum thread for your background info. This will help us track all this stuff and get in touch in a timely manner.
  4. Yikes, sounds like your privacy settings are keeping you from playing Furbottom's Features. By default, Member Content (which is a fancy Microsoft term for user-created playlists like Furbottom's Features) is disabled if you're underage. In the United States, this is anyone who's 17 or below! ** QUICK DISCLAIMER BREAK: If you ARE underage, please ensure you have your parent or legal guardian's permission before attempting to make changes to your privacy settings. ** To check your privacy settings, start at the Dashboard. Highlight the Settings tab, then select the green Privacy box with a picture of a lock. Make sure that the words "Member Content" appear under the "Allowed" header. Now that I've told you all this, there IS one other thing that could be giving you trouble. Any active players who are NOT signed into an Xbox LIVE profile will also keep you from playing Furbottom's Features. This means that you can't play the Feature if your second controller is a Guest!
  5. Thanks for the heads up! We'll check it out and see what's up.
  6. Bummer! The recording will be available on our channel so you can watch whenever. Enjoy!
  7. Hi All! Exciting stuff! This Thursday (5/16) from 3-5pm PDT myself, Aaron and Kyle will emerge on our channel to play and discuss this week's CoOp Adventure candidates for the next Furbottom's Feature! During this stream we'll be playing through 3 CoOp Adventure Playlists that we think could be the next Furbottom's Feature and talking about stuff. Stuff we like, stuff we don't like, stuff we're looking for, and probably plenty of random stuff. A must watch if you've ever wanted to be Featured. While we hope everyone can make it and chat with us live, we realize that might not be possible for some. If that's the case for you, feel free to add questions/comments/discussions to this Topic and we'll try to talk about them in the stream! Check out the DevBlog post HERE
  8. Fixed it! Here's the link: The gist of this is buy a head and get the Achievement if you meed the requirements. If your awesome self has already unlocked every purchasable head, just trade one away then re-purchase it - and make sure it's not a Star Prisoner, cause you can't buy those. Locking the Thread!
  9. Challenges won't actually change their 'mode' - It will just split up teams based on the teams chosen before entering the playlist. For example, a full 2v2 in the Lobby will play as a 2v2 in Challenge. A 1v1 and a 1v2 will be the same as well. Arena playlists aren't divided up into Solo or CoOp , so your fine on the Lobby as well - no waiting for the host. It's all pretty free-form. That being said, make whatever you want with challenge. My only suggestion would be to label it if it's CoOp in the Level Name - players can skip it if it's just two people in the game. Hope this helps!
  10. Locking this topic up as the Featured Playlist has been returned to regular community theater status! Be sure to search for these playlists to enjoy a quality community-created experience.
  11. Hi all. These limitations are for performance reasons, although I don't know all the specifics as to why. I know it's kind of a bummer, but there are always ways to work around the limitation (water/buzzsaw on the floor instead of spikes ). Good Luck!
  12. Better?
  13. We can do that! Please feel free to make any more requests for information you would like to see, and we encourage anyone and everyone to help with Battlepedia!
  14. As long as the level saves as an Adventure level you should be fine. Just make sure it's the right playlist format to go Adventure mode, and make sure you back it up before you actually upload. I look forward to checking it out when it's done!
  15. No problems here. One thing you might want to consider is to re-position the lasers to where the player comes in so they can see when they're getting into. Another thing is making the bubblegum two high - give the player a little more room to work with, although it also might make it too easy; right now it's a nice difficulty.
  16. It sounds like you might be having an issue with your controller. When you click down on the right stick the camera will zoom in on your CoOp buddy if he's a certain distance away from you and it sound like that's stuck down on your controller. Try pulling up and playing with it some, and if that doesn't work try another controller. Hope this helps! If it doesn't let me know!
  17. It's always good to be cautious of copyright stuff and better to error on the side of caution. If you think something might be questionable, switch it up some to ensure people get the reference, but it's not a direct rip. And always make sure to back up your playlist! As for the other things, it's a good strategy to have as many people test sequences as you can. You might want to upload that level or section you have a question about and ask people on the Forums to check it out and give feedback. Heck, I'll check it out if you want. Good Luck!
  18. Sounds like all good ideas. The only thing I would add is to keep in mind that the Finales and Encores in an Adventure Playlist use the same time slider for their level times. It's a good idea to not make these perfect run times; people get discouraged if they have an unreasonable low level time. Instead, make the level times for these reasonably challenging but fair, and make the A++ difficulty come from hidden and/or side Strawberries and Pie, and more challenging sequences. And keep up the good work. We're having fun playing everyone's levels!
  19. Confirmed, is this the intended behaviour? My solution at the moment is to surround the teleporter with said disappearing blocks, that way I can decide which paths are open and which are not, but a cleaner solution would remove the need to try a few times before going through the right exit. Any thoughts? The Triggered Block will indeed not block Teleporter Output, although you can't enter a Teleporter with a Triggered block in front of it. Some tricks to blocking the Teleporter Output are Bridges, Boulders, Explosive Blocks, and Movable Blocks. It take some doing, but it's possible to make some advanced Teleporter Sequences with these combinations - just be sure to test your level thoroughly to ensure things don't break. If you play through the game (especially the Encores) you can see some of these strategies demonstrated. If you wan't to get more into tricks and strategies for this look through the Level Creation Discussion subtopic.
  20. Hi All, Just a heads up, the site is at: Everyone should check it out and contribute if you want. Just make an account, confirm your email, and get editing. Enjoy!
  21. Hi Hudsucker20XX, Let me preface this by saying that you should make sure to be careful when manually deleting playlists. It sounds like you are though, hence the questions. On to the answers! Dead files are indeed alright to delete. These are the empty shell of an uploaded playlist and don't really do anything except clutter your once pristine file list. Make sure your deleting the right one though! It can get confusing if you make a copy to an external then copy it back, because then you will have two files with the same name. If you are ever not sure about which is which, move one of them to the external (make sure there's not one already there), go into BBT and check the Playlist Editor. Look at each MU and the one without the visible playlist is your dead one. It is indeed safe to copy playlists willy-nilly as there is not hidden numbering system. If you have two live playlists by the same name the system will give you a "do you want to replace" message. Like I mentioned before though, be cautious with dead playlists because the system will let you have two playlists with the same name on the same MU if one is dead, although there won't be an easy way to tell which is which. That should about do it. I hope this helps!