TribalBeat

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About TribalBeat

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    Hatchling [Level 2]
  1. Could a moderator or admin or whatever just nuke my account, deleting all posts and threads I have made? If someone with that kind of power reads this, feel free to take the initiative and just delete me.
  2. HURRRRR DURRRR NO ONE HAS THOUGHT OF THIS BEFORE
  3. ugh, this has been covered a million times he IS newgrounds!
  4. You are thinking Pedo as in Pedicure, a foot "cure" where they paint your nails and stuff. Pedophile is where you are an older gent and have am "interest" for younger children. whats it called then when someone really really likes feet. cuz i have this friend....
  5. pedophile doesnt that mean he likes feet? well, what ever you mean im sure you spelled it wrong...
  6. Medusa Head: Level 1: every 30 seconds it will trap an enemy in stone for five seconds. Level 2: every 20 seconds it will trap an enemy in stone for five seconds. Level 3: every 20 seconds it will trap an enemy in stone for seven and a half seconds. Mr. Mole Level 1: allows character to burrow into the ground (being invulnerable) for five seconds, there is a 30 second cool down. Level 2: allows character to burrow into the ground for seven and a half seconds Level 3: allows character to burrow into the ground for 10 seconds Octy Level 1: every 25 seconds Octy will shoot ink at an enemy, building them for 3 seconds Level 2: every 20 seconds Octy will shoot ink at an enemy, building them for 5 seconds Level 3: every 15 seconds Octy will shoot ink at an enemy, building them for 7 seconds Gorilla Level 1: Every 45 seconds Gorilla will grow into a character with 1/5 the health of the player character and begin to brawl with some enemies (10-20 damage). when he dies he becomes an orb again. Level 2: Every 45 seconds Gorilla will grow into a character with 1/5 the health of the player character and begin to brawl with some enemies (15-25 damage). Level 3: Every 45 seconds Gorilla will grow into a character with 1/4 the health of the player character and begin to brawl with some enemies (15-25 damage). Horsy Level 1: Turns into a mount (with no attack) for 15 seconds Level 2: Turns into a mount (with a charge attack) for 15 seconds Level 3: Turns into a mount for 25 seconds Metal Golem Level 1: Becomes armour for the player character increasing his health by 1/5 his current max health Level 2: Becomes armour for the player character increasing his health by 1/4 his current max health Level 3: Becomes armour for the player character increasing his health by 2/5 his current max health *turns back into orb once the the player has lost as much health as given Fridgey! Level 1: produces a sandwich every minute Level 2: produces a sandwich every 50 seconds Level 3: produces a sandwich every 40 seconds Griffith Level 1: increases damage by 5% Level 2: may claw an enemy that gets near you (for 15% your damage) Level 3: turns into a flying mount for 15 seconds * abilities do not stack Tank Level 1: shoots cannon for 20 damage every minute Level 2: shoots cannon for 20 damage every 45 seconds Level 3: shoots cannon for 20 damage every 30 seconds Beehive Level 1: replaces splash magic, calls down 2 bees with 1/10 the players health to come fight Level 2: 4 bees Level 3: 6 bees Totem Level 1: shoots lightning (for 5 damage) that will bounce around 3 enemies Level 2: shoots lightning (for 10 damage) that will bounce around 3 enemies Level 3: shoots lightning (for 10 damage) that will bounce around 5 enemies * 20 second cooldown Puffy Level 1: puffs up every 20 seconds (if an enemy attacks the player) knocking them back Level 2: adds 15 damage to knock back Level 3: knocks them 1/2 across the screen Penny Level 1: adds 1 extra money every time you pick up a money Level 2: generates 3 money every 20 seconds Level 3: decreases store prices by 10% Zombie hand Level 1: controls an enemy to help you for 10 seconds Level 2: controls an enemy to help you for 15 seconds Level 3: Takes an enemy down to 1/2 their CURRENT health and controls them until they die Leachs Level 1: leaps onto an enemy and drains 1 health every 5 seconds for 20 seconds Level 2: drains 3 health every 5 seconds Level 3: transfers the 3 health from the enemy to the player character Rusty Level 1: every 60 seconds Rusty attacks an enemy for 30 damage Level 2: every 40 seconds Rusty attacks an enemy for 25 damage Level 3: every 30 seconds Rusty attacks an enemy for 20 damage and has a 20% chance to destroy their weapon, forcing them to fist fight (doesn't count for bosses)