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Found 6 results

  1. Hi everyone! Finally finished my playlist so all you keen BBT players can grab your favourite prisoner and give it a run thru!! Escape is the ONLY option!!!
  2. The secret level in chapter 3 doesn't seem to be working for me. When I attempt to use the fans designed to launch me into the air and get to the gems, I always always bump my head on the ice blocks above stopping me from getting the necessary speed to fly up and reach the gems. I don't know if I'm doing something wrong but I've watched numerous tutorials all doing exactly the same thing I did however they make it up into the air without a single problem.
  3. I want to make a playlist using YOUR opinions! Like color choice, color layout design, pathways, obstacles, puzzles, etc. I will take most of your opinions but not use them exactly as is said to not be copying your idea unless you are alright with it. Thanks to anyone that leaves their opinions below!
  4. I have been working on a playlist for a very long time and it is almost complete, I just need some people to test the playlist, anyone willing to help me test the levels will be rewarded greatly. The playlist I am making is called Shadow Wars, I would like to see if people could identify mistakes I may have made but have not seen. Send a message to TallishMass if you would like to help me.
  5. I have noticed a lot of levels being made are crowded even at the max size, or the level has too much open spots, and this affects how the player may feel about the level. I wondered if level size should be able to have an increase to the max height and width. I wondered if the max size would be able to go to 50 height, 40 width, and so it will be a total of 2,000 possible blocks in a map. This should at least prevent some overcrowding in made maps due to bigger size. Should the level size for levels we make be increased so we can make less crowded maps?
  6. I was wondering if the Behemoth could add a new block in Battleblock Theater that could totally change the experience with playing levels. I wondered if gravitational blocks could be added. The blocks would have an arrow at one of the 4 directions and when a player steps on the block, they would switch where they land. So, imagine using this block and then we are on the ceiling, that would be awesome, and if we wanted to get back down we would have to find a gravitational block facing downwards. To add this block, the Behemoth would also have to make the exit able to go sideways or upside down. I think this would be a really cool feature, does anyone else agree?