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Ace

Do You Think Bbt>Castle Crashers?

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I personally prefer this outing, although both are great. I just decided I'd share this column I wrote for my school newspaper, the West Gazette (nobody else seems to cover video games, and the choice is up to us as far as what to write them on, so what better than two of my favorite games for XBLA?). Apologies for the format being screwy...I'm on a slow, underpowered school computer and can't seem to get it fixed. 

 

On October
25th, XBLAFans.com concluded its list of Xbox 360’s Best XBLA Games of All Time. All said, and almost
surprisingly, Castle Crashers was
crowned the number one downloadable title for the 360. Why surprisingly? A game
by the same publisher, Battleblock
Theater,
was released  earlier this
year, and it is arguably a better product on all cylinders. It keeps the wacky,
absurd humor from Castle Crashers,
has more online accessibility, and will keep you entertained for far longer. What
drives me mad is that this game isn’t even anywhere on this list, which can be
proven to be a little ridiculous on a number of levels.


 

Castle Crashers and BattleBlock Theater cover two diverse genres of gaming, but, when
you look at the content of each game, you’ll see why I’m complaining. Castle Crashers offers a Single Player
Campaign that won’t take over a couple hours with a little experience in the
Beat ‘Em Up genre, an “Insane” mode which ratchets the difficulty up a couple
notches, Online Multiplayer with around five extra modes (which, I might add,
aren’t very active these days and tends to be infested with hackers), and a few
DLC packs that add extra characters. As of now, there are thirty something
characters to play as.


 

Battleblock Theater (platformer/puzzler) offers a
lengthier Single Player campaign, its own rendition of the“Insane” mode (where
one mistake sends you right back to the beginning of the level), and a robust
set of Minigames that are extremely active as of today. You’ll always find an
online game to play when you sign in to Xbox LIVE, whereas in Castle Crashers, you’ll be lucky to even
get a single game in (that is, unless you have friends still playing it or have
involvement in The Behemoth’s online
forums). On a side note, the game is usually hack/glitch free, as opposed to Castle
Crashers. In addition, there are a TON of additional “heads” (characters) to
unlock. There are 64 of each “head type”, and there are five head types. Do the
math, and you have a whopping 320 characters to shoot for. That number
continues to grow, too. The game’s publisher, The Behemoth, currently has a special known as “Furbuttom Fridays”.
Every Friday, new levels and heads are released. I almost forgot to mention,
those new levels are handpicked fan creations. That’s right. On top of the
Single Player, Insane Mode, and incredibly active multiplayer, you can unleash
your creative side and develop your own levels via a Level Creator within the
game. It has an easy, drag and drop interface that just about anyone can get
accustomed to with a bit of trial and error. You can then upload them as a “Playlist”
for the world to see and play. The only real drawback of the whole package is
that the game is that it’s (currently) only available on Xbox 360, whereas
Castle Crashers is multiplatform.


 

Now, don’t
get me wrong. Both are fantastic games and rank high up on
the charts for their respective genres. But, even Metacritic.com (which
averages just about every source of review for games and movies out there)
would agree that Battleblock Theater
is the better title. Castle Crashers,
on Xbox 360 and PS3, averages a critic score of 83.5 out of 100. The Steam (PC)
version of the game is currently not ranked.  Battleblock
Theater
has an aggregate critic score of 85, meaning that it’s the better
game by a smidge.


 

To conclude,
both are fantastic games worth a look no matter what kind of gamer you are.  I just do not feel that Castle Crashers necessarily trumps The Behemoth’s latest title at the same price ($14.99).

 

Edited by Ace

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Well BBT is not completely hack or glitch free and Furbottom is every other Friday I think. But I personally think that BBT VS CC isn't an argument that can be won, like you said they are pretty much separate types of games so you can't compare a puzzle platformer to a beat em up and have one win. I think CC is a great game because it did something with the genre that made me actually like it, no idea what it was but I enjoyed it, and for BBT I like it cause it's creativity and gameplay. Another thing is CC has been out for 5 years now and BBT hasn't even been out a year yet so you can't be surprised that it's not on the list yet, Behemoth is small...

Just my opinion.

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I'll give you the same answer as every other person who compares the two games:  They're different genres, different styles of play, different games entirely.  The only thing they have in common is violence and TB.

 

You just can't really compare them equally, thus, both are good and bad in their own ways.

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I never got tuberculosis on either game so I can't really truly agree with anything Pocket said. I enjoy platformers more than I enjoy hack and slash plus the level editor was a huge draw to me for battleblock, so battleblock takes the cake in my book. Castle Crashers is more repetitive for me, there weren't new puzzles, and no creative freedom so it held my attention shorter, however super easy to pick up and go so I see the huge draw.

I love them both but battleblock is a better game for my personality.

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Castle Crasher

 

I'm starting to get bored with Battleblock Theater. I'm not even playing for the star heads no more!

 

But Castle Crasher? 

 

I love the game, It may get boring after a while but I think it's funner then Battleblock Theater.

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