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Punko

Special moves !

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It seems that you can repel attacks. But I'm not sure how to... By pressing "guard" (LT) with the right timing maybe ? yes (see below)

Also I would like to know when your character regain proirity while blocking ennemy attacks and if you have priority on him when he have just finished a combo ? yes

Are you able to guard how many attacks as you want (though you're vulnerable to throws and magic attacks) ? yes

Are you assured to make every move of a single combo or can your ennemy break it and hit you while you're doing it. (In arena especially) still don't know

(again really sorry for my english)

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Repel attacks = Press LT with the right timing (just before being hit)

Aerial Magic projectile (straight) = RT + B while in the air

Aerial Magic projectile (ground) = RT + Y while in the air

Hold Magic attack (near ennemies) = RT + Y (hold Y)

!! Works only with bolt magic !!

Ground attack = Y above an ennemy

Combo 1 = X, X, Y, jump, X, Y, Y, Y

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Repel attacks = Press LT with the right timing (just before being hit)

Aerial Magic projectile (straight) = RT + B while in the air

Aerial Magic projectile (ground) = RT + Y while in the air

Hold Magic attack (near ennemies) = RT + Y (hold Y)

Combo 1 = X, X, Y, jump, X, Y, Y, Y

You forgot Magic Jump = RT + A (hold then release)

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Can you do this right from the start? I was kind of disappointed with the magic (I chose the Red Knight). His is just a melee range lighting bolt. I'll have to try out some of this later tonight.

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Can you do this right from the start? I was kind of disappointed with the magic (I chose the Red Knight). His is just a melee range lighting bolt. I'll have to try out some of this later tonight.

You eventually get ranged magic, so don't worry.

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There are différences within knights !

Examples : Orange has a greater range with RT + Y

Green do more damages in time

Red can hold Y etc.

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