Revon

The Official Create-A-Crasher Thread

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Character: Carpenter

Element: Tools

Starting Weapon: Hammer (+2 Strength)

RT+Y Splash Magic: Shoots a bunch of nails out.

RT+B Projectile Magic: Throws out a hammer.

RT+Y Air Projectile Magic: Causes a bunch of tools to rain from the sky.

RT+A: Leaps in the air with a cloud of dust, sparks, and nails.

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Character: Carpenter

Element: Tools

Starting Weapon: Hammer (+2 Strength)

RT+Y Splash Magic: Shoots a bunch of nails out.

RT+B Projectile Magic: Throws out a hammer.

RT+Y Air Projectile Magic: Causes a bunch of tools to rain from the sky.

RT+A: Leaps in the air with a cloud of dust, sparks, and nails.

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I posted this idea in another thread a while back, but this seems like the more appropriate place to post it.  :-P

 

Animal Orb: Sharky (Increases Strength and Agility)

Character: The Sailor or Yellow Knight
Element: Water/Sea

Starting Weapon: Trident (+2 Strength, +2 Magic, +/-0 Defense, -2 Agility)

RT+Y Splash Magic: Wave of water (with a dolphin in it)

RT+B Projectile Magic: [Tiny] Swordfish

RT+Y Air Projectile Magic: [Tiny] Swordfish

RT+A Magic Jump: Geyser of water

 

So, yeah; he'd basically be Poseidon.

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Character:Death

Animal orb:Skull (boost strength and attacks enemies)

Sword:Skythe (+5 strength -2 speed)

Magic attacks: First = Rain fire Second = Flaming skull forward Third = a flaming skull monsters pushes him up.

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I got one.

 

InvisiKnight:

RT + Y = Invisible: enemies do not attack him while invisible.

RT + B = Throws a small white cloud

RT + A = A white cloud comes from the ground and boosts him up

 

Anybody else thinks this would be cool?

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Mage skeleton

 

Element: Dark/Heal

Starting weapon: Magic wand [-1 strength + 5 magic]

 

RT + y Healing spell [10 seconds in slow motion heal 100 - 1000 health on a team mate choose one]

RT + b Homing blast [slow motion for 10 seconds target any enemy and lock on a blast on them dealing 50 - 500 damage]

RT + a Dark Jump [Gathers dark matter and and makes it push up and launch him]

Air RT + y Air homing blast [same thing that happens when you use homing blast expect up in air]

 

Weak to electric but resistance to magic 

XXXY for armor pierce

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I wondered if necromancer was playable why cant the evil wizard be playable? Like when you beat the game with necromancer.

Evil wizard

Element: Dark Magic

Starting Weapon: Evil wand [ + 3 mag -2 str]

Animal orb: Evil crystal [Will charge up for 5 seconds and then charge to the enemy And will knock them down no damage]

RT + y Dark pillars [Dark energy burst up in front of you the more points you add to mag the longer it is]

RT + b Dark shot [Shoots a dark projectile. The non-immunity follows through with this spell as well. Very effective against bosses ]

RT + a Pillar of Darkness [Jumps with a dark magic boost and does damage to overlapped enemies]

Rt air + y Diagonal Dark shot [Shoots a dark projectile. The non-immunity follows through with this spell as well. Very effective against bosses ]

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i have a idea.

crocodile

element:water

starting weapon:fish [ + 3 str -2 vel]

magic:

RT + Y: create a wave (creates a wave of short-range increases as you level and away the magic damage to enemies in a row)

RT + B: Spit water (bullet spits water that damages the first enemy it hits)

RT + A:Geyser (use magic to get a floor geyser driving to the gentleman and damaging the nearby enemies)

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Character: Black Knight
Element: Black
Starting Weapon: Black Sword (+2 ATK +1 MAG +2 DEF +1 AGI) 
RT+Y: Summons Black Knight that fights for you
RT+B: Shoots a lazer beam
RT+Y Air: Shoots Lazer Beam down
RT+A Magic Jump: Black Smoke boosts up the black knight

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Magician

Element: Cards

Starting Weapon: The Boxes The Good Magicians Use or TBTGMU (+4 Attack, +5 Magic, +1 Defense, -4 Agility)

RT and Y: Cards fall from sky

RT and B: A stronger version of TBTGMU

RT and A: Jumps on tower of magic wands

Red Hot

Element: Video Games

Starting Weapon: Energy Sword (+4 Attack, +2 Magic, +0 Defense, +0 Agility)

RT and Y: Throws Wii

RT and B: Shoots a random gun from a game

RT and A: Jumps onto a robot

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Pac-Zane

Element: Pac-Man

Starting Weapon: Pac-form like platform but with pac in it? No? Okay (-2 Attack, +5 Magic, -5 Defense, +3 Agility)

Animal Orb: Blinky (May chase your enemies off screen)

Splash Magic (RT+Y): Creates a trail of Pac-dots that stun enemies untill Pac-Man comes along to eat everything in his path

Projectile Magic (RT+B ): Summons a small Pac-Man to fly across the entire screen until he hits something

Magic Jump (RT+A): Uses a Power Pellet to explode and send him flying into the air

Sorry Zane, but this was too perfect :-D

Edited by A C Cret

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Animal Orbs:

Magician: Assistant

Red Hot: Fire Monster

Matthew Mattington

Element: Gems and Ores

Starting Weapon: Gold Bow: (+2 Attack, -2 Magic, -1 Defense, +0 Agility

RT and Y: Throws sapphire throwing knives

RT and B: Grabs diamond chainsaw for 5 seconds

RT and A: Throws giant BBT gem under himself

Animal Orb: Amethyst and Uranium Dog

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Yellow/Brown Knight

Element: Earth

Starting Weapon: Morning Star

Animal Orb: Duck (-1 Strength, -1 Defense, +5 Agility)

Splash Magic (RT+Y): Sharp Rocks. Summons rocks to fall from the sky, turning enemies into stone. Same magic as the blue knight, but the time the enemies stay in the stone is shorter but does more damage and his magic is cheaper to spend. (Takes less mana.)

Projectile Magic (RT+B ): Small Stone. Shoots a stone that does default damage to enemies.

Air Projectile (RT+A+Y): Boulder. Has a splash damage, gives an earth effect, (turns them into stone) and can open secrets.
Magic Jump (RT+A): Stone Fist. Same as the Blue Knight's jump but with a stone effect.

Elemental Infusion (XXXY): Stone Strike. Same the Blue Knight's XXXY combo but with a stone effect.

Edited by U-Knighted

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