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Bloodgrey

Community Game Project - Rescue Dream Team

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Rescue Dream Team

The game is a platformer, puzzle mixture, it's like the old NES game Lost Vikings. You control 4 members of a rescue team. Each of them has different powers, advantages and dissadvantages, a martial artist, a long range shooter, a defender and a Medic.

The team's main goal to get into kids dreams and rescue them, because they are hostages of the creatures of their dreams and they cannot wake up, however you can only finish the stages if you get all 4 members of the team to the end of the stage, basically you can control only one at the time but you can switch.

You have to get through the dreamlands and save the kids, the story doesn't end there, during the game, more and more black and white characters are showing up revealing the true plot of the game, about a dream thief organization which are feeding themselves with kids dreams and their soul. It's basically a single player game but the team concept would allow co-op and multiplayer, also progressing in the game would unlock more characters. Also there's a power up system, based on elements, which are gaving different type of power ups for the cast of characters. The interesting part is the unlockable characters are the forum members and the stages are based on the concept of their.

I already planned the 4 main characters, they have a black uniform with differently colored belts gloves and boots, the martial artist is a Ninja Pirate, his color is blue, the long range shooter is a firefighter with two huge balloon revolvers, his color is yellow, the defender is a ladybug with a gasmask, a dotted Shield, and a black pipe what he sucks the children out of their dreams, his color is red, the medic is a lightbulb headed robot, with a medic gun, shooting healing shots, his color is green.

The team currently count me, Mabelma, DRAKEN KORIN404, and CastleCrashingGuru. We are taking the artist part but anybody could join and help, here is a sketch of the 4 main characters and some details.

http://img203.imageshack.us/img203/865/rdt.png

Top Left: Name: Capt'n Sensei

Color: Blue

Life: 3

Ability: Martial Artist

Special Ability: Stealth, could turn to invisible if he do not move.

Special Jump: Walljump

Top Right: Name: Revolver

Color: Yellow

Life: 4

Ability: Shooter

Special Ability: Technician, controls all buttons and switches, wehicles and machines.

Special Jump: Ground Pound

Down Left: Name: Bug

Color: Red

Life: 2

Ability: Rescuer, sucks the hostages out of the place with his pipe.

Special Ability: Defender, Uses his shield for taking enemy attack.

Special Jump: Cant jump but could use his shield as parachute, and has 6 wingflaps for hoovering.

Down Right: Dr. Tought

Color: Green

Life: 1

Ability: Medic, shoots healing shots with his medic gun.

Special ability: Carrier, could take away fallen team members and objects.

Special jump: Pogo stick, could jump trough dangerous obstacles without no harm.

So who's in?

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Some suggestions regarding character designs:

I think that they should be less muscular. At their current stage, I'd say they look too much like beefy characters in Castle Crashers.

This game screams Psychonaut-esque story, so I'm going to say that they should be a lot more standard proportion-wise.

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